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No longer a myth, Mundos Market is on its way to happen!

A Marketplace for Halcyon based worlds where world owners and residents may purchase quality content for use in their home world.

Why Mundos Market?

Mundos Market provides to merchants one location to set up stores and products independent of any single member world. Independence from any individual world's money policies and exchanges and limits on what can be cashed out of the world on income made. A merchant may play anywhere, but here your business is protected. Merchants have the option to block any member world from access to their products or block by product for any reason.

Mundos Market provides to World Owners and their residents access to more merchants than will set up in any individual world. It takes a lot of work and time to support merchant stores in a world. Indeed most worlds may not even have a commerce ability or be able to support residents in the typical manner like Second Life or other compatible worlds. Every virtual world that opens will need to have quality content for environment, avatars, avatar accessories, buildings and much more than any one or few indidividuals can make. So whatever your world's purpose is, someone in Mundos Market may be able to provide what you want. World Owners have the option to block any member merchant products or stores from view and access to their residents for any reason. Home world for Mundos Market is Discover Creo Mundos.

Here you are in control of what you want to have from virtual worlds in the proper framework of commercial enterprise, not controlled by a company whose interest is their own profit. Mundos Market is owned by its merchant members, DCM World is owned by its World Association members.

Progress Report: 9/9/2021

Completed sections:

  • Account Management - Adding your world accounts with validation. Selection of Active Account. Remove accounts.
  • World Owner Management - Setup connection with Mundos Market.
  • Store Owner Management - Store setup, Staff Management, Store Inventory, Store level Product License definitions.
  • Administration Tools
NEW! - Store Management Options:

Product Entry - a. Product Identity, b. License/Prices, c. Items list, d. Category Selection.
One system License example for Single Product License has been made and up for discussion.
Added Related Products selection for items that have similar Category and Subcat selections.

  • Store identity options for ad graphic, logo and store information text.
  • Store slide show working at the top of this page with Store Information page open.
  • Store DCM Group selection for the store. Determines where to select staff.
  • Store Creation / Edit - Multiple store / brands allowed.
  • Store Licenses - Provides license PDF documents that may be assigned to product price options. Basic licenses should be for:
    Single User License for one world;
    World License - unlimited use by a world owner for a product.
    Product data definition list started and settings template process defined to speed up product entry that are mostly the same.
  • Store Inventory Management - Add / Remove DCM World inventory items to the Store Inventory.
    Folders and/or Items may be copied or moved in Store Inventory.
    Staff may be assigned option to upload to Store Inventory for product selection. In this way Store Inventory is a shared inventory, only the inventory item owners may add or remove their items. Inventory items selected in a product may not be removed from Store Inventory. (Features in development)
  • Added Store Organization - Program operations assignable to Roles.
  • Added Store Staff Management - Add store staff from your DCM Store group who also have MM accounts and assign them to your store roles.

Opening soon!

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